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Writing Dazzling
Dialogue
by Lee
Masterson
Before I begin, it's important to understand
a little about dialogue in fiction. Regardless of what
you might read on the page, dialogue in a story is NOT
about two people talking to each other. Nor is it written
speech.
Dialogue is one of the most important tools at a writer's
disposal. It should represent, but not mimic real speech.
And it should impart vital information.
The good part here is that it is not as difficult as it
seems.
Dialogue
as Conversation
Consider doing some "official dialogue research"
sometime soon and you'll understand what I'm talking
about a little better. Go and sit in a coffee lounge, or
in a crowded cafe, and eavesdrop. If you have one,
take a pocket-recorder, like the ones reporters use, to a
party or family gathering.
Whichever you do, listen carefully to how and what people
are saying. The stutters, the pauses, the idle chit-chat,
the mundane trivia, the interruptions, the incomplete
thoughts and the abbreviations are all filtered by our
brains as we listen, but to type it out EXACTLY as it is
spoken would bore a reader to tears.
Concentrate on refining and focusing a conversation so
that it flows smoothly and reads like a real exchange
between how we would imagine two people would interact.
It should seem realistic, but the human oddities and
inflections should be removed.
Dialogue
to Give Vital Information
The exchange between your characters should impart more
than just inane chatter. It needs to propel your plot
forward, show your character's personality, reveal
something about what your character is thinking or
feeling.
While you are worrying about adding all of those
inflections, remember that the way a character speaks to
another will also show a reader a little about his social
standing, his education, his background and beliefs.
Sounds difficult, doesn't it? This overly-technical
description does not need to be a frightening step in
creating great dialogue. Here's an example:
"I
would expostulate that the inverse of said trajectory is
infinitely more plausible than the former theorem,"
said the professor.
"Huh? Whaddya mean?" the janitor said.
Okay, those characters are a little typecast, but you get
the idea. I've (hopefully) managed to highlight a little
about both character's education levels and social status
in just two lines of dialogue.
Uncharacteristic
Dialogue
You would never give your protagonist the wrong
information, or let him speak with the wrong accent would
you?
Surprisingly, a lot of writers do, and it only serves to
destroy the trust in you as a writer that you've built
with your readers. For example:
"I
would expostulate that the inverse of said trajectory is
infinitely more plausible than the former theorem,"
said the janitor.
"Huh? Whaddya mean?" the professor said.
This doesn't exactly ring true as the right person
speaking, does it?
Dialogue
Done Badly
Overdoing the creative mechanics of dialogue can be the
difference between a great, edge-of-your-seat exchange
and an accidental joke. The boring tag "said"
may not seem exciting, and won't show your character's
actions, but it WILL keep your reader firmly in your
story. "Said" is one of those invisible words
which the human brain is capable of filtering out, so
mostly people will by-pass it, registering that a
particular character has spoken and continue on through
your plot.
When you start to add too many "bookisms" or
"said bookisms" (depending on which How-To
manual you read), you not only mark yourself as an
amateur, but you force your reader to consider why your
character is hissing a line or why she is yawning a
clearly understood sentence. Let's put our clichéd
characters into action.
"How
dare you!" the professor sneezed.
"Huh? How dare I what?" the janitor laughed.
"You cleaned the toilet," the professor
elucidated.
"Did I?" queried the janitor.
These are all unnecessary tags, which don't lend to your
story or your plot, and do NOT show your character in
action.
Of course, removing the "bookisms" and using
the word "said" but adding adverbs instead is
more common.
"How
dare you," the professor said angrily.
"How dare I what?" the janitor said worriedly.
"You cleaned the toilet," he said enigmatically.
"Did I?" said the janitor simply.
This weakens the exchange. Replace the adverbs with
stronger dialogue that speaks for itself.
Direct references can also stilt your dialogue.
Regardless of the fact that some people really DO speak
this way, it is not good practice to use it in dialogue.
"Fred,
you cleaned the toilet."
"Did I, John?"
"You know you did, Fred."
"Oh, John, why would I do that?"
Dialogue
Disguising Info-Dumping
"Info-dumping" is a term usually used to
describe a large chunk of information thrown at the
reader to explain background details, or to recap a
portion of plot. Hiding it inside dialogue is not only
tacky, it makes your characters suddenly less believable
to your readers. Let's bring out our trusty characters to
explain...
"As
you know, Fred, I invented the quantum disposition theory
in 1999 and worked hard to bring it to the attention of
the faculty for the past two years. I won several awards
for my thesis, if you remember."
"Yes, John, I do remember. You also managed to
change my genetic structure enough so that I now have
twelve fingers and an earlobe growing out of my chest,
for which I received that medal of honor in 2000."
This form of dialogue feels false and lifeless, and
reminds the reader that you, the invisible writer, really
are there with them, reminding them what to look at now.
Never use dialogue to tell the reader things the
characters already know. In our real-life conversations,
we all refer to past events, but we don't explain them in
minute detail because we already have the memories with
us. It would be better to give out hints and build up
information gradually.
Another clichéd trick is where the bad guy ties up the
hero, then explains everything just before the hero
breaks free.
The easiest rule to follow when creating dialogue is to
be sure your characters are being themselves. If you've
truly created realistic people to work with, then you
will know when something is out of character, or
physically impossible for him to achieve. You will also
be able to recognize much faster when your dialogue is
not moving in the right direction.
I have to make a bit of a confession here before I end
this article.
You see, I've studied up on "The Art of Creating
Great Dialogue" in many different shapes and forms
over the years, and every different reference tells us
almost the same thing.
At least there is some consistency there, right?
The problem I have is that I'm guilty of breaking the
rules at least once. All of them, not just a few!
How on Earth can I write an article on how to do it right
when I'm guilty of the very things I am going to write
about NOT to do?
Simple. Rules are meant to be broken. Some of the time,
anyway. Basically what this means is that, within reason,
it IS okay to use the occasional "bookism", and
it's fine to add an adjective or adverb here and there.
Show your readers your character's local dialect in parts.
How does the old saying go?
Everything is fine in moderation
And keep writing!
©
Copyright 2001 Lee Masterson. All rights reserved
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